| Official title | Publishing of video games | Reproduction of recorded media | Retail sale of information and communication equipment | Television programming, broadcasting and video distribution activities | Other content distribution activities |
| Plain-language summary | Use this class for publishing of video games when the main activity includes Publishing of video games for all platforms and all devices and Provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers. Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for reproduction of recorded media when the main activity includes Reproduction from master copies of gramophone records, compact discs and tapes with music, or other sound recordings and Reproduction from master copies of records, compact discs and tapes with motion pictures, and other video recordings. Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for retail sale of information and communication equipment when the main activity includes Retail sale of computers and Retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment). Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for television programming, broadcasting and video distribution activities when the main activity includes This complete television programme can be either broadcast by the producing unit or produced for transmission by a third-party operator of transmission facilities (for example, cable companies, satellite television providers). and The programming may be of a general or specialised nature (for example, narrowcast formats such as news, sport, education, youth-oriented programming), may be made freely available to users or may be available only on a subscription basis.. Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for other content distribution activities when the main activity includes Distribution services of content sharing sites (e.g. wiki sites, social network sites) which publish content produced and edited by users and are not under editorial responsibility and control and Operation of online gaming / video game sites, independent of publishing the games. Check exclusions and nearby codes before applying it to a mixed activity. |
| Official inclusions | - - publishing of video games for all platforms and all devices
- - provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers
- - intermediation service activities for video game software publishing
| - - reproduction from master copies of gramophone records, compact discs and tapes with music, or other sound recordings
- - reproduction from master copies of records, compact discs and tapes with motion pictures, and other video recordings
- - reproduction from master copies of software and data on discs and tapes
| - - This class includes the retail sale of information and communication technology (ICT) equipment.
- - retail sale of computers
- - retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment)
- - retail sale of video game consoles
- - retail sale of non-customised software, including video games, provided on physical media, with a right to perpetual use
| - - This class includes the creation of a complete television channel programme, from purchased programme components (for example, movies, documentaries), self-produced programme components (for example, local news, live reports), or a combination thereof.
- - This complete television programme can be either broadcast by the producing unit or produced for transmission by a third-party operator of transmission facilities (for example, cable companies, satellite television providers).
- - The programming may be of a general or specialised nature (for example, narrowcast formats such as news, sport, education, youth-oriented programming), may be made freely available to users or may be available only on a subscription basis.
- - programming of video-on-demand channels
- - video streaming and download service activities not associated with its publishing
| - - distribution services of content sharing sites (e.g. wiki sites, social network sites) which publish content produced and edited by users and are not under editorial responsibility and control
- - operation of online gaming / video game sites, independent of publishing the games
- - provision of e-books as streaming or downloading services, not associated with publishing
- - online provision of software, not associated with publishing
- - content distribution via blogs
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| Official exclusions | - - reproduction of video game software, see 18.20
- - retail sale of non-customised video game software on physical media, see 47.40
- - operation of video game streaming sites for viewing only, see 60.20
- - operation of online gaming / video game sites, not associated with publishing, see 60.39
- - development of video game software, on behalf of others, see 62.10
| - - reproduction of printed matter, see 18.11, 18.12
- - software publishing, see 58.2
- - production and distribution of motion pictures, videotapes and movies on discs or similar media, see 59.11, 59.12, 59.13
- - reproduction of motion picture film for theatrical distribution, see 59.12
- - production of master copies for records or audio material, see 59.20
| - - retail sale of photographic, optical and precision equipment (e.g. digital cameras), see 47.78
- - second-hand retail sale of information and communication equipment, see 47.79
- - distribution of e-books and audiobooks via streaming and downloading by book publishers, see 58.11
- - distribution via streaming and downloading by video game publishers, see 58.21
- - distribution via streaming and downloading by video/film publishers, see 59.13
| - - video game publishers, streaming and download distribution service activities of video game publishers, see 58.21
- - production of television programme elements (movies, documentaries, talk shows, commercials, etc.), see 59.11
- - assembly of a package of channels and transmission of that package, by cable or satellite transmission network operators to viewers, see 61.10
- - provision of technical infrastructure related to video streaming services, data processing services and related activities, see 63.10
- - rental of recorded videos on physical media to the general public, see 77.22
| - - intermediation service activities for retail sale, see 47.9
- - intermediation service activities for passenger transport, see 52.32
- - intermediation service activities for accommodation, see 55.40
- - publishing of e-books, see 58.11
- - publishing of video games and other software, see 58.2
|
| Typical examples | - - Publishing of video games for all platforms and all devices
- - Provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers
- - Intermediation service activities for video game software publishing
| - - Reproduction from master copies of gramophone records, compact discs and tapes with music, or other sound recordings
- - Reproduction from master copies of records, compact discs and tapes with motion pictures, and other video recordings
- - Reproduction from master copies of software and data on discs and tapes
| - - Retail sale of computers
- - Retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment)
- - Retail sale of video game consoles
- - Retail sale of non-customised software, including video games, provided on physical media, with a right to perpetual use
| - - This complete television programme can be either broadcast by the producing unit or produced for transmission by a third-party operator of transmission facilities (for example, cable companies, satellite television providers).
- - The programming may be of a general or specialised nature (for example, narrowcast formats such as news, sport, education, youth-oriented programming), may be made freely available to users or may be available only on a subscription basis.
- - Programming of video-on-demand channels
- - Video streaming and download service activities not associated with its publishing
| - - Distribution services of content sharing sites (e.g. wiki sites, social network sites) which publish content produced and edited by users and are not under editorial responsibility and control
- - Operation of online gaming / video game sites, independent of publishing the games
- - Provision of e-books as streaming or downloading services, not associated with publishing
- - Online provision of software, not associated with publishing
|
| Common reasons to choose this code | - - publishing of video games for all platforms and all devices
- - provision of online game in-game and in-app purchases by the publisher, for all users, including subscribers
- - intermediation service activities for video game software publishing
| - - reproduction from master copies of gramophone records, compact discs and tapes with music, or other sound recordings
- - reproduction from master copies of records, compact discs and tapes with motion pictures, and other video recordings
- - reproduction from master copies of software and data on discs and tapes
| - - This class includes the retail sale of information and communication technology (ICT) equipment.
- - retail sale of computers
- - retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment)
- - retail sale of video game consoles
| - - This class includes the creation of a complete television channel programme, from purchased programme components (for example, movies, documentaries), self-produced programme components (for example, local news, live reports), or a combination thereof.
- - This complete television programme can be either broadcast by the producing unit or produced for transmission by a third-party operator of transmission facilities (for example, cable companies, satellite television providers).
- - The programming may be of a general or specialised nature (for example, narrowcast formats such as news, sport, education, youth-oriented programming), may be made freely available to users or may be available only on a subscription basis.
- - programming of video-on-demand channels
| - - distribution services of content sharing sites (e.g. wiki sites, social network sites) which publish content produced and edited by users and are not under editorial responsibility and control
- - operation of online gaming / video game sites, independent of publishing the games
- - provision of e-books as streaming or downloading services, not associated with publishing
- - online provision of software, not associated with publishing
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| Common reasons not to choose this code | - - reproduction of video game software, see 18.20
- - retail sale of non-customised video game software on physical media, see 47.40
- - operation of video game streaming sites for viewing only, see 60.20
- - operation of online gaming / video game sites, not associated with publishing, see 60.39
| - - reproduction of printed matter, see 18.11, 18.12
- - software publishing, see 58.2
- - production and distribution of motion pictures, videotapes and movies on discs or similar media, see 59.11, 59.12, 59.13
- - reproduction of motion picture film for theatrical distribution, see 59.12
| - - retail sale of photographic, optical and precision equipment (e.g. digital cameras), see 47.78
- - second-hand retail sale of information and communication equipment, see 47.79
- - distribution of e-books and audiobooks via streaming and downloading by book publishers, see 58.11
- - distribution via streaming and downloading by video game publishers, see 58.21
| - - video game publishers, streaming and download distribution service activities of video game publishers, see 58.21
- - production of television programme elements (movies, documentaries, talk shows, commercials, etc.), see 59.11
- - assembly of a package of channels and transmission of that package, by cable or satellite transmission network operators to viewers, see 61.10
- - provision of technical infrastructure related to video streaming services, data processing services and related activities, see 63.10
| - - intermediation service activities for retail sale, see 47.9
- - intermediation service activities for passenger transport, see 52.32
- - intermediation service activities for accommodation, see 55.40
- - publishing of e-books, see 58.11
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| Usually not this code | - - Reproduction of video game software
- - Retail sale of non-customised video game software on physical media
- - Operation of video game streaming sites for viewing only
- - Operation of online gaming / video game sites, not associated with publishing
| - - Reproduction of printed matter
- - Software publishing
- - Production and distribution of motion pictures, videotapes and movies on discs or similar media
- - Reproduction of motion picture film for theatrical distribution
| - - Retail sale of photographic, optical and precision equipment (e.g. digital cameras)
- - Second-hand retail sale of information and communication equipment
- - Distribution of e-books and audiobooks via streaming and downloading by book publishers
- - Distribution via streaming and downloading by video game publishers
| - - Video game publishers, streaming and download distribution service activities of video game publishers
- - Production of television programme elements (movies, documentaries, talk shows, commercials, etc.)
- - Assembly of a package of channels and transmission of that package, by cable or satellite transmission network operators to viewers
- - Provision of technical infrastructure related to video streaming services, data processing services and related activities
| - - Intermediation service activities for retail sale
- - Intermediation service activities for passenger transport
- - Intermediation service activities for accommodation
- - Publishing of e-books
|
| Related codes | - - 18.20 Reproduction of recorded media
- - 47.40 Retail sale of information and communication equipment
- - 60.20 Television programming, broadcasting and video distribution activities
- - 60.39 Other content distribution activities
- - 62.10 Computer programming activities
- - 63.10 Computing infrastructure, data processing, hosting and related activities
- - 92.00 Gambling and betting activities
- - 58.29 Other software publishing
- - 58.2 Software publishing
| - - 18.11 Printing of newspapers
- - 18.12 Other printing
- - 58.2 Software publishing
- - 59.11 Motion picture, video and television programme production activities
- - 59.12 Motion picture, video and television programme post-production activities
- - 59.13 Motion picture and video distribution activities
- - 59.20 Sound recording and music publishing activities
- - 18.2 Reproduction of recorded media
| - - 47.78 Retail sale of other new goods
- - 47.79 Retail sale of second-hand goods
- - 58.11 Publishing of books
- - 58.21 Publishing of video games
- - 59.13 Motion picture and video distribution activities
- - 59.20 Sound recording and music publishing activities
- - 47.4 Retail sale of information and communication equipment
| - - 58.21 Publishing of video games
- - 59.11 Motion picture, video and television programme production activities
- - 61.10 Wired, wireless, and satellite telecommunication activities
- - 63.10 Computing infrastructure, data processing, hosting and related activities
- - 77.22 Rental and leasing of other personal and household goods
- - 60.2 Television programming, broadcasting and video distribution activities
| - - 47.9 Intermediation service activities for retail sale
- - 52.32 Intermediation service activities for passenger transportation
- - 55.40 Intermediation service activities for accommodation
- - 58.11 Publishing of books
- - 58.2 Software publishing
- - 59.11 Motion picture, video and television programme production activities
- - 60.10 Radio broadcasting and audio distribution activities
- - 60.20 Television programming, broadcasting and video distribution activities
- - 60.31 News agency activities
- - 63.10 Computing infrastructure, data processing, hosting and related activities
- - 63.91 Web search portal activities
- - 90.11 Literary creation and musical composition activities
- - 90.20 Activities of performing arts
- - 91.1 Library and archive activities
- - 92.00 Gambling and betting activities
- - 60.3 News agency and other content distribution activities
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| Parent hierarchy | J PUBLISHING, BROADCASTING, AND CONTENT PRODUCTION AND DISTRIBUTION ACTIVITIES > 58 Publishing activities > 58.2 Software publishing > 58.21 Publishing of video games | C MANUFACTURING > 18 Printing and reproduction of recorded media > 18.2 Reproduction of recorded media > 18.20 Reproduction of recorded media | G WHOLESALE AND RETAIL TRADE > 47 Retail trade > 47.4 Retail sale of information and communication equipment > 47.40 Retail sale of information and communication equipment | J PUBLISHING, BROADCASTING, AND CONTENT PRODUCTION AND DISTRIBUTION ACTIVITIES > 60 Programming, broadcasting, news agency and other content distribution activities > 60.2 Television programming, broadcasting and video distribution activities > 60.20 Television programming, broadcasting and video distribution activities | J PUBLISHING, BROADCASTING, AND CONTENT PRODUCTION AND DISTRIBUTION ACTIVITIES > 60 Programming, broadcasting, news agency and other content distribution activities > 60.3 News agency and other content distribution activities > 60.39 Other content distribution activities |
| Rev. 2 mapping | | | - - 47.41 -> 47.40 (scope-aligned)
- - 47.42 -> 47.40 (scope-aligned)
- - 47.43 -> 47.40 (scope-aligned)
- - 47.89 -> 47.40 (scope-aligned)
- - 47.91 -> 47.40 (scope-aligned)
- - 47.99 -> 47.40 (scope-aligned)
| - - 60.20 -> 60.20 (exact)
- - 63.11 -> 60.20 (scope-aligned)
| - - 47.91 -> 60.39 (scope-aligned)
- - 63.11 -> 60.39 (scope-aligned)
- - 63.12 -> 60.39 (scope-aligned)
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