| Official title | Retail sale of games and toys | Retail sale of information and communication equipment | Retail sale of clothing | Retail sale of second-hand goods | Other publishing activities, except software publishing |
| Plain-language summary | Use this class for retail sale of games and toys when the main activity includes Retail sale of games and toys, made of all materials and Retail sale of party supplies (e.g. masks, party favour (cotillons, jokes, etc.), magic items). Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for retail sale of information and communication equipment when the main activity includes Retail sale of computers and Retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment). Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for retail sale of clothing when the main activity includes Retail sale of articles of clothing, including underwear and Retail sale of fur articles. Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for retail sale of second-hand goods when the main activity includes Retail sale of second-hand books and Retail sale of antiques. Check exclusions and nearby codes before applying it to a mixed activity. | Use this class for other publishing activities, except software publishing when the main activity includes Publishing in any format, including print, digital or on the internet and Directories and mailing lists. Check exclusions and nearby codes before applying it to a mixed activity. |
| Official inclusions | - - retail sale of games and toys, made of all materials
- - retail sale of party supplies (e.g. masks, party favour (cotillons, jokes, etc.), magic items)
- - retail sale of toy drones
| - - This class includes the retail sale of information and communication technology (ICT) equipment.
- - retail sale of computers
- - retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment)
- - retail sale of video game consoles
- - retail sale of non-customised software, including video games, provided on physical media, with a right to perpetual use
| - - retail sale of articles of clothing, including underwear
- - retail sale of fur articles
- - retail sale of clothing accessories, (e.g. gloves, ties, braces)
- - retail sale of work clothes, uniforms, disguises, carnival costumes, etc.
| - - retail sale of second-hand books
- - retail sale of antiques
- - retail sale of second-hand clothes
- - retail sale of second-hand furniture
- - retail sale of second-hand household appliances
| - - publishing in any format, including print, digital or on the internet, e.g.:
- - directories and mailing lists
- - compilations (e.g. case law, pharmaceutical compendia)
- - catalogues
- - photographs, engravings and postcards
|
| Official exclusions | - - retail sale of video consoles and video games on physical media, see 47.40
- - retail sale of disguises, see 47.71
- - second-hand retail sale of games and toys, see 47.79
- - edition/publishing of games, board games, see 58.19
- - distribution of video games via streaming and downloading by their publishers, see 58.21
| - - retail sale of photographic, optical and precision equipment (e.g. digital cameras), see 47.78
- - second-hand retail sale of information and communication equipment, see 47.79
- - distribution of e-books and audiobooks via streaming and downloading by book publishers, see 58.11
- - distribution via streaming and downloading by video game publishers, see 58.21
- - distribution via streaming and downloading by video/film publishers, see 59.13
| - - retail sale of textiles, see 47.51
- - retail sale of special sports equipment clothes for skiing, martial arts, ballet, etc., see 47.63
- - retail sale of protective gear for cyclists, see 47.63
- - retail sale of second-hand clothing, see 47.79
- - retail sale of protective gear for motorcyclists, see 47.83
| - - retail sale of second-hand motor vehicles, motorcycles, and related parts and accessories, see 47.8
- - activities of retail auctioneering houses for both new and used third-party goods, including internet retail auctions, see 47.9
- - activities of intermediaries in the retail sale of second-hand goods, see 47.9
- - activities of space rental, including staff, for second-hand goods, see 47.91
- - activities of pawnshops, see 64.92
| - - retail sale of software on physical media, see 47.40
- - publishing of advertising newspapers, see 58.12
- - publishing of software, see 58.2
- - production of video content, see 59.11
- - operation of content distribution (sharing) platforms, including blogs and wiki sites, social network sites and online gaming / video game sites, not associated with publishing of the content, see 60.39
|
| Typical examples | - - Retail sale of games and toys, made of all materials
- - Retail sale of party supplies (e.g. masks, party favour (cotillons, jokes, etc.), magic items)
- - Retail sale of toy drones
| - - Retail sale of computers
- - Retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment)
- - Retail sale of video game consoles
- - Retail sale of non-customised software, including video games, provided on physical media, with a right to perpetual use
| - - Retail sale of articles of clothing, including underwear
- - Retail sale of fur articles
- - Retail sale of clothing accessories, (e.g. gloves, ties, braces)
- - Retail sale of work clothes, uniforms, disguises, carnival costumes, etc.
| - - Retail sale of second-hand books
- - Retail sale of antiques
- - Retail sale of second-hand clothes
- - Retail sale of second-hand furniture
| - - Publishing in any format, including print, digital or on the internet
- - Directories and mailing lists
- - Compilations (e.g. case law, pharmaceutical compendia)
- - Catalogues
|
| Common reasons to choose this code | - - retail sale of games and toys, made of all materials
- - retail sale of party supplies (e.g. masks, party favour (cotillons, jokes, etc.), magic items)
- - retail sale of toy drones
| - - This class includes the retail sale of information and communication technology (ICT) equipment.
- - retail sale of computers
- - retail sale of computer peripheral equipment (e.g. printers, photocopiers, interactive whiteboards, videoconferencing equipment)
- - retail sale of video game consoles
| - - retail sale of articles of clothing, including underwear
- - retail sale of fur articles
- - retail sale of clothing accessories, (e.g. gloves, ties, braces)
- - retail sale of work clothes, uniforms, disguises, carnival costumes, etc.
| - - retail sale of second-hand books
- - retail sale of antiques
- - retail sale of second-hand clothes
- - retail sale of second-hand furniture
| - - publishing in any format, including print, digital or on the internet, e.g.:
- - directories and mailing lists
- - compilations (e.g. case law, pharmaceutical compendia)
- - catalogues
|
| Common reasons not to choose this code | - - retail sale of video consoles and video games on physical media, see 47.40
- - retail sale of disguises, see 47.71
- - second-hand retail sale of games and toys, see 47.79
- - edition/publishing of games, board games, see 58.19
| - - retail sale of photographic, optical and precision equipment (e.g. digital cameras), see 47.78
- - second-hand retail sale of information and communication equipment, see 47.79
- - distribution of e-books and audiobooks via streaming and downloading by book publishers, see 58.11
- - distribution via streaming and downloading by video game publishers, see 58.21
| - - retail sale of textiles, see 47.51
- - retail sale of special sports equipment clothes for skiing, martial arts, ballet, etc., see 47.63
- - retail sale of protective gear for cyclists, see 47.63
- - retail sale of second-hand clothing, see 47.79
| - - retail sale of second-hand motor vehicles, motorcycles, and related parts and accessories, see 47.8
- - activities of retail auctioneering houses for both new and used third-party goods, including internet retail auctions, see 47.9
- - activities of intermediaries in the retail sale of second-hand goods, see 47.9
- - activities of space rental, including staff, for second-hand goods, see 47.91
| - - retail sale of software on physical media, see 47.40
- - publishing of advertising newspapers, see 58.12
- - publishing of software, see 58.2
- - production of video content, see 59.11
|
| Usually not this code | - - Retail sale of video consoles and video games on physical media
- - Retail sale of disguises
- - Second-hand retail sale of games and toys
- - Edition/publishing of games, board games
| - - Retail sale of photographic, optical and precision equipment (e.g. digital cameras)
- - Second-hand retail sale of information and communication equipment
- - Distribution of e-books and audiobooks via streaming and downloading by book publishers
- - Distribution via streaming and downloading by video game publishers
| - - Retail sale of textiles
- - Retail sale of special sports equipment clothes for skiing, martial arts, ballet, etc.
- - Retail sale of protective gear for cyclists
- - Retail sale of second-hand clothing
| - - Retail sale of second-hand motor vehicles, motorcycles, and related parts and accessories
- - Activities of retail auctioneering houses for both new and used third-party goods, including internet retail auctions
- - Activities of intermediaries in the retail sale of second-hand goods
- - Activities of space rental, including staff, for second-hand goods
| - - Retail sale of software on physical media
- - Publishing of advertising newspapers
- - Publishing of software
- - Production of video content
|
| Related codes | - - 47.40 Retail sale of information and communication equipment
- - 47.71 Retail sale of clothing
- - 47.79 Retail sale of second-hand goods
- - 58.19 Other publishing activities, except software publishing
- - 58.21 Publishing of video games
- - 59.20 Sound recording and music publishing activities
- - 60.39 Other content distribution activities
- - 47.61 Retail sale of books
- - 47.62 Retail sale of newspapers, and other periodical publications and stationery
- - 47.63 Retail sale of sporting equipment
- - 47.69 Retail sale of cultural and recreational goods n.e.c.
- - 47.6 Retail sale of cultural and recreational goods
| - - 47.78 Retail sale of other new goods
- - 47.79 Retail sale of second-hand goods
- - 58.11 Publishing of books
- - 58.21 Publishing of video games
- - 59.13 Motion picture and video distribution activities
- - 59.20 Sound recording and music publishing activities
- - 47.4 Retail sale of information and communication equipment
| - - 47.51 Retail sale of textiles
- - 47.63 Retail sale of sporting equipment
- - 47.79 Retail sale of second-hand goods
- - 47.83 Retail sale of motorcycles, motorcycle parts and accessories
- - 47.72 Retail sale of footwear and leather goods
- - 47.73 Retail sale of pharmaceutical products
- - 47.74 Retail sale of medical and orthopaedic goods
- - 47.75 Retail sale of cosmetic and toilet articles
- - 47.7 Retail sale of other goods, except motor vehicles and motorcycles
| - - 47.8 Retail sale of motor vehicles, motorcycles and related parts and accessories
- - 47.9 Intermediation service activities for retail sale
- - 47.91 Intermediation service activities for non-specialised retail sale
- - 64.92 Other credit granting
- - 47.71 Retail sale of clothing
- - 47.72 Retail sale of footwear and leather goods
- - 47.73 Retail sale of pharmaceutical products
- - 47.74 Retail sale of medical and orthopaedic goods
- - 47.7 Retail sale of other goods, except motor vehicles and motorcycles
| - - 47.40 Retail sale of information and communication equipment
- - 58.12 Publishing of newspapers
- - 58.2 Software publishing
- - 59.11 Motion picture, video and television programme production activities
- - 60.39 Other content distribution activities
- - 63.10 Computing infrastructure, data processing, hosting and related activities
- - 63.91 Web search portal activities
- - 63.92 Other information service activities
- - 58.11 Publishing of books
- - 58.13 Publishing of journals and periodicals
- - 58.1 Publishing of books, newspapers and other publishing activities, except software publishing
|
| Parent hierarchy | G WHOLESALE AND RETAIL TRADE > 47 Retail trade > 47.6 Retail sale of cultural and recreational goods > 47.64 Retail sale of games and toys | G WHOLESALE AND RETAIL TRADE > 47 Retail trade > 47.4 Retail sale of information and communication equipment > 47.40 Retail sale of information and communication equipment | G WHOLESALE AND RETAIL TRADE > 47 Retail trade > 47.7 Retail sale of other goods, except motor vehicles and motorcycles > 47.71 Retail sale of clothing | G WHOLESALE AND RETAIL TRADE > 47 Retail trade > 47.7 Retail sale of other goods, except motor vehicles and motorcycles > 47.79 Retail sale of second-hand goods | J PUBLISHING, BROADCASTING, AND CONTENT PRODUCTION AND DISTRIBUTION ACTIVITIES > 58 Publishing activities > 58.1 Publishing of books, newspapers and other publishing activities, except software publishing > 58.19 Other publishing activities, except software publishing |
| Rev. 2 mapping | - - 47.65 -> 47.64 (scope-aligned)
- - 47.89 -> 47.64 (scope-aligned)
- - 47.91 -> 47.64 (scope-aligned)
- - 47.99 -> 47.64 (scope-aligned)
| - - 47.41 -> 47.40 (scope-aligned)
- - 47.42 -> 47.40 (scope-aligned)
- - 47.43 -> 47.40 (scope-aligned)
- - 47.89 -> 47.40 (scope-aligned)
- - 47.91 -> 47.40 (scope-aligned)
- - 47.99 -> 47.40 (scope-aligned)
| - - 47.71 -> 47.71 (exact)
- - 47.82 -> 47.71 (scope-aligned)
- - 47.91 -> 47.71 (scope-aligned)
- - 47.99 -> 47.71 (scope-aligned)
| - - 47.91 -> 47.79 (scope-aligned)
- - 47.89 -> 47.79 (scope-aligned)
- - 47.82 -> 47.79 (scope-aligned)
- - 47.79 -> 47.79 (exact)
- - 47.99 -> 47.79 (scope-aligned)
| - - 58.19 -> 58.19 (exact)
- - 58.12 -> 58.19 (scope-aligned)
|